War thunder

Cheat War Thunder per Steam: aimbot balistico, ESP equipaggio e munizioni, avvisi missili e radar 360°. Consulta i piani di accesso e lo stato attuale.

  • Aim assist
  • Visuals
  • Protection
  • Custom colors
Undetected & up to date

Pick your access

Selected plan
1 day
Displayed price
ShadowWallet cashback5% · After activation
+0,45 USDEstimated cashback
Game LauncherRequired

Features & Details

Visuals Vehicles

Ground · Air · Naval · Artillery

esp
  • Independent Enable + Max Distance (Up To 15000 m) · Global Distance Cap
  • Player Name / Vehicle Name / Class Label (Short Or Full)
  • Class Icon
  • health % / health bar (vertical L/R · horizontal up/down · thickness · offset) / health-based box color
  • Reload Bar + Reload %
  • Distance (286m / [286m] / 0.3km)
  • bot / teammate / invulnerable / fire / SCOPED / aiming tags
  • Look Direction (Nose Line + Length)
  • Facing Arrow / Heading Arrow
  • Lead Prediction
  • Internal Modules (Crew · Engine · Ammo x-Ray)
  • damage-model ESP (part-HP chips)
  • Per-Field Label Placement (Up / Left / Right / Down)
  • Follow-Merge + Separators · Copy To All Categories
  • Layout Presets (Clean Stacked / Compact Follow / Minimalist Pills)
  • 3D Box / 2D Box / Corner Brackets / Off
  • Filled Box · 3D Face Fill · Line Thickness
  • Snaplines (Top / Bottom / Crosshair)
  • Offscreen Indicators (Radius · Size)
  • Box Visible State (Recolor When Terrain-Occluded)
  • Fade Pulse + Speed
  • Minimalist / Default Labels · Per-Category Local Text Style
  • Custom Text Size / Outline
  • Enemy / Ally / Fill / Snap / Name / Class / Vehicle / Distance / Status
  • Prediction / Reload / Health-Bar / Separator / Minimalist-Bg Colors
  • Hidden-State Color
  • Adaptive Dimming (Fade Start · Dot Threshold · Min Opacity · Dot Radius)
  • Master Enable
  • Draw Enemies / Teammates / Bots
  • Mesh Damage Model / Skip Destroyed Parts
  • Ignore Invulnerable (Spawn Protection)

Line Of Sight

Visibility & Arc Checks

combat
  • require on-screen LOS
  • Straight-Line Terrain Ray
  • Arc Visibility Check (Ballistic Samples)
  • Auto Arc Re-Targeting (Drop Blocked Shot · Pick Next)
  • draw LOS rays
  • LOS max distance slider

Aimbot

Ballistic Solver + Tank Memory Aim

aim
  • Enable Aimbot
  • Hold / Toggle / Always
  • Independent Activation Key (Mouse / Keyboard)
  • Memory Aim (Tank Turret Yaw + Elevation)
  • Humanize (Variable-Speed Yaw / Elevation · No Instant Snap)
  • Sticky Target Lock / Auto Switch
  • aim priority (auto combat · crosshair · threat · theater · lowest HP · closest)
  • Ignore Bots / Ignore Invulnerable / Skip Destroyed
  • require on-screen LOS
  • Prediction (Velocity + Drop)
  • Physics Prediction
  • Curved-Flight Prediction
  • FOV ground / FOV air / FOV naval (px)
  • Range Ground / Range Air / Range Naval (m)
  • Auto (Live Fire-Control) · Cannon · Machine Gun · Rocket · Bomb
  • Per-Mode Muzzle-Velocity Override
  • Per-Mode Drop Compensation
  • Per-Mode Max Distance
  • Body First / Weakest Alive / Custom List
  • Require Priority Part Alive
  • part HP on the target marker
  • Aim Point (Circle+Cross · Circle · Cross · Dot · Filled Circle)
  • Marker Size · Outline · Thickness · Color
  • Forward Shift · Lag Compensation
  • Target Marker
  • Solved Ballistic Arc
  • FOV radius + color

Visuals Radar

360° Tactical Radar

radar
  • Background, Border, Grid, Rings, Ring Labels
  • Draw Vehicles Master
  • Local Player / Look Direction / Distance / Class Label
  • Position / Size / Range / Edge-Lock / Dot Size / Self Size
  • Drag To Reposition · Camera-Relative Yaw / Scan Effect / Threshold Ring
  • Category Shapes / Altitude Cue
  • Draw Teammates / Draw Bots
  • Ground · Air · Naval · Zone
  • bases (WarObj bombing targets · air-only filter)
  • ground: light / medium / heavy tank · TD · SPAA · car · walker · other
  • Air: Fighter · Bomber · Attacker · Dive Bomber · Transport · Helicopter · Balloon · Other
  • Naval: Boat · Destroyer · Cruiser · Submarine · Other
  • Zone: Artillery · Fortification · War Object
  • Custom Shape Per Type (Circle · Square · Triangle · Diamond · Pentagon · Hexagon · Star · Cross · x · Chevron)
  • Stealth Fade (Far / Medium / Near · Alpha · Speed)
  • Stealth Per Category (Ground · Air · Naval)
  • Danger Sectors (Count · High / Medium Thresholds)
  • Info Strip / Compass
  • Full Radar Color Control

Threat

Nose Tracker · Incoming Fire

combat
  • Enemy Nose-Tracker (Heading Line)
  • Aircraft-Only Filter
  • Line Length / Idle · Hot Thickness / Max Distance
  • Idle Vs Aiming-At-Me Colors
  • Cone Angle + Warn Distance
  • Warning Circle Around The Crosshair (Radius)
  • Rockets / Missiles · Bombs · Torpedoes
  • Markers + Tracers (Length · Thickness) + Scan Range / Refresh
  • Missile Lock Warning
  • Per-Kind Colors
  • Hit Notifications On The Locked Target
  • Notification Lifetime

Visuals Overlay

Impact · Trails · HUD

visuals
  • watermark (game version / FPS / active config)
  • bomb CCIP (overlay vacuum + heightmap · 5 sight styles · size · color)
  • Curved Flight Arc
  • Flight-Path Trails (+ Direction Chevrons)
  • Aircraft-Only Trails / History Length / Max Distance
  • Projectile History Tracers (Lifetime · Thickness)

Overlay & System

Theme · Fonts · Config

system
  • Custom Theme + Accent / Checkbox Colors
  • menu fonts (Calibri · YaHei · Gothic · Malgun · Leelawadee · Segoe · Yi Baiti)
  • menu font size / ESP outline
  • UI language (English · Português BR · 中文 · Русский · Deutsch · Español)
  • Cloud Save / Load / Delete Configs
  • Refresh List · Double-Click Load · Active Config Name
  • Community Config Store (Browse · Download · Share · Upvote)
  • Config Hotswap Keys (Next / Prev)

Hotkeys

Quick Controls (Remappable)

misc
  • [Ins] Toggle Menu
  • [f1] ESP master · [f2]–[f5] ground / air / naval / artillery
  • [F6] Radar · [F7] Aimbot · [F8] Threat · [F9] Trails
  • [F10] Panic Unload (Soft Disable · Works Even If Hotkeys Master Is Off)
  • Master Hotkeys Enable
  • per-action enable + remappable (F-keys · numpad · navigation)
  • Reset Defaults · Conflict Warning