Visuals Vehicles
Ground · Air · Naval · Artillery
esp
- Independent Enable + Max Distance (Up To 15000 m) · Global Distance Cap
- Class Icon
- Reload Bar + Reload %
- bot / teammate / invulnerable / fire / SCOPED / aiming tags
- Look Direction (Nose Line + Length)
- Facing Arrow / Heading Arrow
- Internal Modules (Crew · Engine · Ammo x-Ray)
- damage-model ESP (part-HP chips)
- Follow-Merge + Separators · Copy To All Categories
- Filled Box · 3D Face Fill · Line Thickness
- Offscreen Indicators (Radius · Size)
- Box Visible State (Recolor When Terrain-Occluded)
- Fade Pulse + Speed
- Minimalist / Default Labels · Per-Category Local Text Style
- Custom Text Size / Outline
- Enemy / Ally / Fill / Snap / Name / Class / Vehicle / Distance / Status
- Hidden-State Color
- Adaptive Dimming (Fade Start · Dot Threshold · Min Opacity · Dot Radius)
- Master Enable
- Draw Enemies / Teammates / Bots
- Mesh Damage Model / Skip Destroyed Parts
- Ignore Invulnerable (Spawn Protection)
