DeadLock

Win every lane and teamfight in Deadlock with instant Soul Orb confirm & deny triggers, enemy ability cooldown ESP, 2D minimap radar, and smooth aerial tracking aimbot.

  • Aim assist
  • Visuals
  • Custom colors
  • Hotkeys
Undetected & up to date
★★★★★5.0 (2 reviews)

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Features & Details

Aimbot System

Advanced Targeting

combat
  • Aimbot Enable / Disable
  • 3 Aim Profiles (Save & Switch)
  • Aim Hero (Players)
  • Aim Trooper (NPCs)
  • Aim Enemy Orb (Deny)
  • Aim Self Orb (Soul Farming)
  • Visibility Check
  • Prioritize Low HP
  • Max Target Speed Filter
  • Ignore Heroes / Troopers
  • Ignore Enemy / Self Orbs
  • Ignore Hero Types (57-Hero Mask)
  • Sticky Eligible Hero Types
  • Smooth Aim (Divisor / Temporal)
  • Smoothness (1.0–30.0)
  • Sticky Aim
  • Switch Delay (0–500ms)
  • Switch Margin (0–100%)
  • Visibility Retention (0–1000ms)
  • Closest To Crosshair
  • Prediction (Auto Speed / Gravity)
  • Manual Projectile Speed / Gravity
  • pSilent aim
  • Move Fix
  • Field: Viewangles / Camera / Both
  • Custom FOV & Custom Distance
  • Only On Key Mode
  • FOV Size (0–300)
  • Show Aim FOV Circle
  • show pSilent fov circle
  • Adaptive FOV By Distance (Min/Max + Scales)
  • Draw Locked Target
  • Max Distance (0–1000m)
  • Bone Mode: Fixed / Best Visible
  • Bones: Head, Neck, Pelvis, Upper Leg, Ankle
  • Head Prefer % (Best Bone)
  • Hero / Trooper Key (23+ Binds)
  • Deny Orb Key (Enemy Souls)
  • Gain Orb Key (Your Souls)

Triggerbot

Auto Fire System

combat
  • Triggerbot Enable / Disable
  • Activation: Auto / Hotkey
  • Visibility Check (Standard / Advanced)
  • Prioritize Low HP
  • Sticky Arm
  • Max Target Speed Filter
  • Status Display Overlay
  • Trigger FOV (0–300)
  • Draw Trigger FOV + Color
  • Adaptive FOV By Distance
  • Fixed Delay (0–500ms)
  • Random Delay Min / Max (0–250ms)
  • Hold Duration (0–100ms)
  • Max Distance (0–1000m)
  • Bone Mode: Fixed / Best Visible
  • Head Prefer % (Best Bone)

Combo Script

Ability Scripting Engine

combat
  • Script Runtime Enable / Disable
  • In-Menu Script Editor
  • Compile / Arm / Fire / Stop / Disarm
  • Recipe Presets (Load Into Editor)
  • Require Alive Gate
  • Live Status Badge (Running / Armed / Dirty)
  • cast / press / release / wait / wait_ready
  • require_ready / require_hero / cancel / loop
  • If / Else / Endif Conditions
  • Target Lock · Require Target / Visible
  • Range Gates (Self HP, Target HP, Enemies)
  • aim ops: aimbot(fov,smooth,ms) · flick
  • Modes: Hold / Toggle / Press Once
  • Fire Hotkey (Free-Bind)
  • Stop Hotkey (Free-Bind)
  • Tap Hold Time (10–250ms)
  • Status Display + Ability Readiness

Auto Parry

Melee Threat Detection

combat
  • Auto Parry Enable / Disable
  • Parry Range (1–12m)
  • Custom Reaction Delay (0–150ms)
  • Custom Jitter (0–50ms)
  • Debug Status Overlay

Hero ESP

Player Awareness

player
  • Player Names
  • Hero Name
  • Health (Bar / Text / Percent)
  • Distance
  • Level
  • Show Teammates
  • Visibility Check
  • Boxes (2D Full / Corner / 3D)
  • Snap Lines
  • Skeleton ESP
  • Outline ESP (Through Walls)
  • Outline Colors: Hidden / Visible / Friendly
  • Enemy Offscreen Indicators
  • Draw Style: Default / Minimalist
  • Follow Position (Merged Labels)
  • Per-Element Text Placement
  • Enemy Visuals + Occluded Outline
  • Enemy Visible Mesh Tint
  • Ally Visuals + Occluded Outline
  • Ally Visible Mesh Tint
  • Separate Enemy / Ally Visual Distance
  • Ultimate Tag
  • Ultimate Bar (Vertical/Horizontal Layout)
  • Ult Timer
  • Enemy Ult Board (Opacity / Font)
  • Spectator List (Opacity / Font)
  • Max Distance (0–1000m)
  • Font Size (8–30)
  • Health Bar Orientation / Side / Position
  • Visible / Hidden / Friendly Colors
  • ESP Toggle Key (Rebindable)
  • Reset Hero Style

NPC & World ESP

Trooper · Objectives · Pickups

npc
  • Trooper ESP Enable
  • Name / Distance / Health
  • Health Modes (Bar / Text / Percent)
  • Boxes (2D Full / Corner / 3D)
  • Enemy & Ally Trooper Chams
  • Visibility Check
  • Max Distance (0–2000m)
  • Neutral Camp Overlay
  • Neutral Chams (Visible / Occluded)
  • Neutral Distance (0–2000m)
  • Overlay + Chams Colors
  • Guardian / Walker / Patron
  • Defence Turret / Midboss / Urn
  • Health / Boxes / Name / Distance
  • Status (Vulnerable / Invulnerable)
  • Variant (Runtime Subtype)
  • Per-Objective Distance & Color
  • Objective Max Distance (0–2000m)
  • Soul Orb Overlay + Visible Check
  • Orb Engine Visuals
  • Orb Engine Outline
  • Orb World Scale (0.25–4.0x)
  • Orb Distance (0–2000m)
  • Powerup Engine Visuals
  • Powerup Outline
  • Show Dormant Spawners
  • Powerup World Scale (0.25–4.0x)
  • Powerup Distance (0–2000m)
  • Draw Style: Default / Minimalist
  • Text Placement (Up / Left / Right / Down)
  • Follow Position
  • Full Color Customization
  • NPC ESP Toggle Key
  • Reset NPC Style

Radar

Minimap Awareness

visual
  • Enable Radar
  • Radar Reveal (Local, Safe Fallback)
  • Radar Size (50–200px)
  • Radar Range (10–150m)
  • Dot Size Control
  • Free Position On Screen (x / y %)
  • Radar Toggle Key
  • Show Grid
  • Distance Info / Labels
  • Cardinals (n/s/e/w)
  • Scan Line Effect
  • Per-Entity Shapes (9 Styles)
  • Circle · Square · Triangle · Diamond · Star · More
  • Enemies / Allies / Local Player
  • Troopers
  • Guardians / Walkers / Patrons
  • Turrets / Midboss / Urn
  • Neutrals / Soul Orbs
  • Stealth Mode (Far / Mid / Near Alpha)
  • Stealth Entity Counters (Enemies / Troopers / Structures)
  • Danger Sectors (4–16 Sectors, Thresholds + Colors)
  • Per-Entity Color Customization

Movement

Locomotion Assist

  • Slow Walk (Hold Key, 0–100% Scale)
  • Bunny Hop (Landing-Edge Jump)
  • Auto Strafe Assist (Conservative / Assisted)
  • Movement Debug Overlay

Misc

Interface & Utilities

system
  • Custom Crosshair (Size 1–30)
  • FPS Counter
  • Hotkey Display
  • Fight Mode (Hide Menu)
  • Auto Active Reload
  • Camera FOV Changer (60–140)
  • Keep Sensitivity On FOV Change
  • Scope FOV Override (20–140)
  • Chams Ignore Camera Fade + Alpha
  • World Light Color + Brightness (0–5x)
  • Ambient Lighting (Upper / Lower / Ground)
  • Per-Channel Ambient Intensity (0–5x)
  • Props Color Tint
  • Disable Skybox + Sky Color / Brightness
  • Multi-Language Fonts (7 Options)
  • International · Chinese · Japanese · Korean · Thai · Turkish · Vietnamese
  • Font Outline
  • Global Font Size (0–30)
  • Apply Size To All ESP

Visual Customization

Color System

global
  • Per-Element RGBA Colors
  • Hero / Friendly / Visible States
  • Outline Colors (Hidden / Visible / Team)
  • Trooper & Neutral Chams Colors
  • Per-Objective Colors (Guardian … Urn)
  • Orb & Powerup Colors
  • World Light / Ambient / Sky / Props Colors
  • Radar Entity + Style Colors
  • Crosshair / FPS / FOV Colors
  • Locked Target & Trigger FOV Colors
  • Minimalist Label Bar / Bg + Opacity

Configuration

Cloud Profiles

config
  • Cloud Save / Load / Delete
  • Named Private Config List
  • Double-Click To Load
  • Auto-Load Config On Hero Switch
  • Map / Clear Config Per Hero
  • ESP Stays Global On Aim Swap
  • 3 Aim Profiles With Hotkeys
  • 23+ Key Bind Options
  • Browse Public Configs
  • Search + Sort (Votes / Recent)
  • Upload & Share Your Configs
  • Upvote / Downvote System
  • Paged Results + Descriptions

User Interface

UI & Safety

ui
  • Modern Dark Theme
  • Sidebar + Tabbed Interface
  • Animated Menu Transitions
  • Stream Safe
  • Free-Bind Hotkeys (Click To Rebind)
  • Holiday Theme (Seasonal Snowfall)

Hotkeys

Quick Controls

keys
  • [End] Fight Mode
  • [Insert] Menu
  • Toggle Aimbot (Default: Numpad 0)
  • Toggle Player ESP (Rebindable)
  • Radar / NPC Toggles (ESP Tab)
  • FOV + / − (Default: Num+ / Num−)
  • Bone Next / Prev (Default: Page Up / Down)
  • Aim Profile 1 / 2 / 3 (Rebindable)
  • Combo Fire / Stop (Rebindable)
  • Slow Walk Hold Key (Rebindable)