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Home » Shop » ­­؜឴ All » WarDogs

WarDogs

USD $8.00

System Requirements

*
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  • Description
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check out all the features available in this product:

👤

visuals player
enemies · teammates · pvp intel

players

profiles & filters
  • players esp master switch
  • two profiles: enemies / teammates (own elements & colors each)
  • squadmates stay visible in the squad color
  • show or hide downed · dead · bots
  • visible check (own colors while the enemy is on your screen)
  • max distance (25–2000 m) · closest n players (0 = all)
  • max health filter (show only weakened players)
info
  • name · faction (text or logo) · held item (in-game name)
  • health text (green → red) · distance
  • status tags (downed · giving up · dead) + bleedout timer
  • squad tag · bot tag
  • vehicle seat (driver · gunner · passenger)
  • ping · k/d/a from the scoreboard
overlays
  • boxes (2d · 3d · corners · 3d corners) + thickness
  • box fill + opacity
  • skeleton + thickness
  • head marker (circle / dot)
  • black outline for bright maps
  • snap line (bottom · center · top) + thickness
  • off-screen arrows (ring / edge) + distance · size · ring radius
health bar
  • 5 styles (framed · classic · segmented · line · glossy)
  • damage fade · overheal strip · downed pulse
  • hp number at the fill tip
colors
  • color mode: by state / by faction (lonestar · valkyra · manticore palettes)
  • per-element colors (box · skeleton · head · snap line · text) + visible variants
  • state colors: downed · bot / ai · in vehicle

🧩

esp layout editor
drag & drop · live preview

visuals

  • live mannequin preview drawn by the real esp code
  • drag any text field or the health bar to any side of the box (top · left · right · bottom)
  • drop between two lines to reorder a side
  • preview as normal / visible / downed / bot / in vehicle, per profile
  • text style (default plate / minimalist) · font size (8–32) · text range
  • short tag names · one-click reset layout

🚙

visuals vehicles
fuel · crew · factions

vehicles

  • vehicle esp master switch
  • name · crew faction (text or logo) · distance
  • fuel (current / max)
  • crew (count aboard · enemies aboard · driver name)
  • snap line · max distance up to 5000 m
  • hide empty vehicles · hide teammate vehicles
  • type filters: wheeled · tracked · helicopters · airplanes · stationary (mortars · aa · mg nests)
  • color mode: single / crew team / crew faction
  • text style (default / minimalist) + own text color

📦

visuals items
ground loot · 10 categories

loot

  • item esp master switch
  • name · distance · snap line · max distance (10–1000 m)
  • category badge ([MED] bandage) · short names
  • categories: weapons · ammo · magazines · medical · throwables / explosives · armor / gear · attachments · tools · supplies · other
  • color by category (own color per category) · all / none
  • text style (default / minimalist)

🤖

visuals ai
ai characters · other movers

ai

  • movers esp master switch
  • non-player movers and ai-controlled characters
  • class name · distance · health (current / max)
  • snap line · max distance (25–2000 m) · color

🎯

aimbot
2 slots · ballistic prediction

aim

core
  • 2 independent aim slots (own targets · key · tracking · range)
  • targets: players · bots / ai (dead and teammates skipped)
  • visible targets only
  • hold key: left / right / middle mouse · mouse 4 · mouse 5
  • bones: head · neck · chest · pelvis · stomach, or closest to crosshair
tracking
  • smooth (1–100) · sticky lock
  • target priority: crosshair / distance / players first / bots first
  • switch delay (0–1000 ms) · hit chance %
  • fov radius (5–300 px) · adaptive fov · max distance (10–2000 m)
prediction & weapon
  • bullet speed, drag and gravity read from the held weapon and its loaded ammo
  • fallback bullet speed / drag
  • draw predicted aim point
  • no recoil (recoil pattern + kick)
  • no spread (accuracy + movement spread)
  • weapon values restore when turned off
overlay
  • draw fov circle + color
  • locked fov color
  • locked target text (distance · bullet flight time)

📡

radar
minimap · compass · icons

radar

display
  • show: players · ai / movers · vehicles · items · local player
  • position x / y · radius · max range (25–2000 m)
  • 54 vector icons in 8 groups (shapes · players · factions · vehicles · weapons · items · places)
  • faction logos for players and vehicles
  • marker size
style & compass
  • background · border · grid · scan effect
  • distance rings + labels · direction guides
  • world-axis compass (rotate with camera · axis / degree labels · tick intervals · colors)
  • info panel (entity count · range label · entity list up to 20)

🖥️

hud
crosshair · fps · fight mode

visuals

  • custom crosshair + color + size
  • fps counter + color
  • fight mode (players only · hides ai, vehicles and items)

⌨️

hotkeys
play without opening the menu

misc

  • [insert] toggle menu
  • [end] fight mode
  • [f6] player & item esp
  • [num 0] / [num 1] aim slot 1 / 2
  • [num +] / [num −] slot 1 fov · [num 2] / [num 3] slot 2 fov
  • [pgup] / [pgdn] slot 1 bone · [home] / [del] slot 2 bone
  • master hotkeys switch (keys act only while the game has focus)

⚙️

config & menu
share · language · look

config

  • export / import the full config as json text · copy to clipboard
  • menu in 9 languages (english · português · español · français · deutsch · русский · 中文 · 한국어 · 日本語)
  • accent presets (champagne · ice · mint · rose · violet)
  • status page (game build check · reader state)

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