Players ESP
Cops, Robbers & Civilians
players
- Enabled (Cops / Robbers / Civilians)Available Sub-Options & Modes3 MODES
- copsMode 1
- robbersMode 2
- civiliansMode 3
- Visible CheckLine-of-Sight & Occlusion Modes3 MODES
- Strict Geometry Raycast GateZero Wall-Lock
- Dual Visible / Occluded Color PaletteInstant Peek Alert
- Multi-Point Limb Visibility ScanExposed Bone Lock
- Aiming At You Blinking Warning
- Name, Clan Tag, Role & IDAvailable Sub-Options & Modes3 MODES
- NameOption 1
- Clan tagOption 2
- RoleOption 3
- Health Bar / Text & ArmorHealth HUD Configurations3 MODES
- Dock Orientation (Left / Right / Top / Bottom)4-Side Anchor
- Dynamic HP Color Gradient & Numeric Readout0 – 100 HP
- Secondary Armor / Helmet Shield BarTier Indicator
- Weapon / Item In Hands + IconFilterable World Categories3 MODES
- Rarity Tier Gate (Common to Mythic / Tier S)Color-Coded
- Airdrops, Safes, Deadboxes & Weapon CratesState Detection
- Active Exfils, Bunkers & PortalsLive Timer / Status
- Reloading, State & Action TimersAvailable Sub-Options & Modes3 MODES
- ReloadingOption 1
- StateOption 2
- Action timersOption 3
- Cargo Transfer & Points
- 2D Box / Corner Box / 3D Box + Gradient FillSelectable Box Geometries3 MODES
- Tactical Corner BracketsClean HUD
- Full 2D Perimeter Frame + Backdrop1px Outline
- 3D Orientation Bounding PrismWorld-Space
- Skeleton / Head Circle / SnaplinesSkeleton Rendering Options3 MODES
- Stroke Weight & Joint Smoothing1.0px – 3.5px
- Cranium Center Dot MarkerOne-Tap Reference
- Per-Limb Visibility Color ShiftRaycast Linked
- Per-Role Visibility Colorscustom
- Interactive ESP Preview
- Max Distance Slider
