Spark ESP Guide — Extra Sensory Perception
CHAPTER 01of 9

ESP System Overview

ESP (Extra Sensory Perception) is a powerful visualization system that displays information about entities in the game world directly on your screen. Unlike the radar which shows a top-down view, ESP overlays information in 3D space, making it easier to locate and identify targets.

Core Benefits

3D Positioning — See exactly where entities are in the world.
Detailed Information — Health, mana, distance, names, and more.
Through-Wall Vision — Detect entities behind obstacles.
Real-time Updates — Instant information as entities move.
Customizable Display — Choose what information to show.

📡
ESP — Direct 3D overlay, precise positioning, detailed info.
🗺️
Radar — Top-down overview, area awareness, navigation aid. Both systems complement each other for maximum awareness.
CHAPTER 02of 9

Player ESP Features

Master toggle: Enable Player ESP. Individual features only work when this is enabled.

❤️
Health Bar — Current health %, color-coded (green to red), above player.
💙
Mana Bar — Blue bar below health; useful for combat assessment.
📛
Player Name — Character name; customizable font size; always facing camera.
🏰
Guild Name — Guild affiliation; useful for alliance ID.
📏
Distance — Exact meters; real-time; helps engagement decisions.
📐
Snap Lines — Lines from screen center to players; color-coded by type.
Configuration

Max Distance — 50–500 m (default 68). Font Size — 8–24 pt (default 14). Visibility Check — Only show visible players (optional).

CHAPTER 03of 9

Mob / Monster ESP

Enable Mob ESP to control all creature displays.

🐲
Mob Name — Creature type, name, level, elite/boss markers.
📏
Distance — Range to each mob; engagement planning.
❤️
Health & Mana Bars — HP %, mana; damage assessment, ability prediction.
⚠️
Flagging Status — Aggressive/passive; targeting info.
Advanced

Max Distance 50–500 m (default 100). Font Size 8–24 pt.

CHAPTER 04of 9

Harvestable ESP

Enable Harvestables for resource ESP. Options: Show Name, Distance, Snap Lines, Font Outline.

🪵
Wood — Trees, lumber; T1–T8 toggles, tier colors.
🪨
Stone — Rock formations; T1–T8; rare stone highlighting.
⛏️
Ore — Metal deposits; T1–T8; cave ore detection.
🌿
Fiber — Plant materials; T1–T8; hemp, cotton.
🦌
Hide — Animal materials; T1–T8; leather sources.
Config

Max Distance 10–200 m (resource-specific). Font size for tier visibility.

CHAPTER 05of 9

Special Entity ESP

Chests, fishing zones, dungeons, outposts, and hunt tracks.

📦
Treasure Chests — Toggle, distance, rarity colors, max range.
🎣
Fishing Zones — Zone types, fish indicators, swarm detection.
🏚️
Dungeons — Entrance markers, distance, type, difficulty.
🏕️
Outposts — Settlements, services, safe zone, distance.
🦴
Hunt Tracks — Track visibility, direction, distance, type.
CHAPTER 06of 9

Visual Customization

Colors and display options for maximum clarity.

👥
Player Colors — Friendly (green), enemy (red), guild (blue); custom RGB.
🐾
Mob Colors — Passive (yellow), aggressive (red), elite/boss (purple).
🎨
Resource Colors — Tier-based, rarity, high contrast.
Display

Font — Bold, outline, size scaling, transparency. Lines — Snap line width (1–5 px), solid/dashed, transparency, color intensity.

CHAPTER 07of 9

Performance & Optimization

Three modes and tuning tips.

🟢
Low — Essential info only, reduced update rate, limited distance, basic colors.
🟡
Balanced — Most features, moderate distance, standard rate, full colors.
🔴
High Quality — All features, max distance, real-time, enhanced visuals.
Tips

Disable unused categories; reduce max distances; limit tiers; use visibility checks. Smaller fonts, no outlines, fewer snap lines. Lower refresh rates, distance-based LOD, smart updates.

CHAPTER 08of 9

Advanced Strategies

Resource gathering, PvP, PvE, and best practices.

⛏️
Gathering — Enable needed tiers only; max distance; snap lines; color priority. ESP + Radar for routes.
⚔️
PvP — Health/distance; guild ID; snap lines; 360° detection; behind-wall tracking; escape routes.
🐉
PvE — Health/distance filtering; elite ID; agro status; minimal clutter, quick target switching.
💡 Best practices: Start minimal; use different setups per activity; tune regularly; disable unused features. PvP focus = players + health/distance. Gathering = harvestables + tier filter + routes.
CHAPTER 09of 9

Troubleshooting

Common issues and fixes.

ESP not showing

Check master toggles; verify distance settings; confirm entity spawning; test visibility options.

Text overlapping

Reduce font sizes; increase max distance; enable smart positioning; use outline mode.

Performance drops

Lower max distances; disable snap lines; reduce entity types; simplify visuals.

Advanced

Detection — Check category toggles, tier filters, scan range. Clarity — Font outline, size, contrast, background opacity. Updates — Update rates, entity count, game connection.

ESP works best combined with Radar and Auto-targeting. Find the balance between information and clarity; start basic and add features as you go.
Guide complete!

You've covered the full Spark ESP system. Combine it with Radar and Auto-targeting for a complete tactical advantage. Adjust settings based on your activity for optimal performance and utility.